🏛️Team

Block Ape Scissors

We are an indie gaming studio comprised of a battle tested group of individuals passionate about game development.

CEO & Blockchain Dev - Daniel Fong

Responsible for the strategy, management and engineering of the project, Dan is a computer scientist specialised in EVM smart contract development. As a founder he has been focused on the philosophy and advancement of value driven web3 gaming at Block Ape Scissors.

Game Producer & 3D Artist - Marco Ferlini

Responsible for Arcas Champions and the creative direction of the project, Marco is a skilled 3D Animator, Artist and Unreal Engine developer. He has been a key member of the project since the beginning and the creator of Arcas Champions.

Community Manager & Operations - David Butcher

Responsible for the Community management of the project, Dave is an experienced business owner and excellent communicator. He is the central point of reference for the Block Ape Scissors community and a key member of the project since the start.

Web Developer - Vlad Murea

Responsible for the web development side of the project, Vlad is an expert fullstack web developer and programmer. He has been actively contributing to the Block Ape Scissors community as an investor and active member since we launched.

CMO & Business Developer- Alven Lee

Responsible for the execution of marketing strategies and business development, MasterZ is an experienced moderator and BNB chain Martian with a wide network of projects and KOLs. MasterZ has been the Chinese community manager for the project since it began and is a key figure in the community.

Concept Artist & Graphic Designer- Cristian Ciumac

Responsible for the artistic development of Arcas Champions. Cristian is an incredibly talented artist who by using a hollistic approach to visual development has crafted some incredible visuals for the project since 2022.

3D Generalist- Gaetano Patane

Responsible for the modelling, optimisation and rigging of in game assets. Gaetano is a dilligent and hard working individual with a broad set of skills in Computer Graphics who has been working with us since 2022.

3D Character Artist - Etienne Beschet

Responsible for the creation and optimisation of 3D character models. Etienne is an experienced 3D artist with a broad set of skills and over a decade experience working in game development. He is the father of Star Wars Redemption, a fan project he has been working on for over 5 years. Youtube: https://www.youtube.com/@Vexod14

Bevium

Experts in Unreal engine game development, Bevium covers the development of code.

CEO & Co-Founder - Riccardo Torrisi

Co-Founder - Daniele Calanna

Co-Founder - Federico Arona

Backend Multiplayer Developer - Marco Testa

Unreal Engine Developer - Manuel Zuccaro

Unreal Engine Developer - Elvio Santangelo

Unreal Engine Developer- Matteo Rametta

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